Devlog
- July 31, 2026 by Seba DG#leaderboards, #design, #art, #fun, #challengeThanks to Playgama SDK , we have implemented a Leaderboards at the end of the 5fth day! Can you beat the highest score?... Continue reading

- July 31, 2026 by Seba DG#release, #launch, #browser, #jam, #submissionRelease: you can play the game Now you can play our game directly from the browser here . Find our Jam submission here . We appreciate your feedback ❤️🙏... Continue reading

- July 30, 2026 by Seba DG#music, #intro, #design, #sound, #compositionIt took a bit of time but after a week I was able to create some music assets for the game. The purpose, when it comes to music harmony , was to express , in a way, how a person wants to improve their... Continue reading

- July 30, 2026 by Seba DG#beach, #development, #game design, #music, #sound, #jam, #hackathonOur latest update contains new windows, music and interactions with the buildings, but there's still just a bit more to polish before submission. Sound Although it's not a main feature, now that sound... Continue reading

- July 27, 2026 by Seba DG#game design, #choices, #roguelike, #randomAfter having some stuff working on our game, our prototype, we can finally start trying Game Design decisions. Based on the book The Art of Game Design, from Jesse Schell, and our idea of making this... Continue reading


